Harness: I made Jev control the player, has access to WASD, space, click, and mouse movements. Astra is the planner that sends instructions to Jev async. Learning: Each time the agent would fail, Astra would add skills as mjs files, that it can draw upon in different scenarios, Show more
Jev Calibration game
Sixteen true-or-false statements you answer, then Jev answers with a Noul probability. Keeping only its confident calls is the point of the game.
- Category
- Demos & Experiments
- Format
- Playground
- Published by
- Community
- Author
- —
- Added
- 2026-09-28
- Last verified
- 2026-09-28
Highlights
- You answer 16 true-or-false statements. The first shown is whether a tomato is botanically a fruit.
- Jev answers each one with a Noul. The sample reads P(true) and sets confidence to max(p, 1-p).
- The page says keeping only the high-confidence answers pushes accuracy toward 100%.
- A sample decision on the page: the Great Wall claim, answered no at 6% in 191 ms.
Watch out
Independent site, not TypeSafe, and not the AnthusAI calibration study. The accuracy claim is the site's description of the demo. The sample client posts to jevtypesafeai.com/api/v1/decide.
Reactions & coverage
Posts, threads, and videos about this entry from around the web.
Hacker News: Show HN: a mouse colony where each next move is Jev or a fixed rule.
1 pointShow HN: Jev-mice – mouse colony simulation using Jev and deterministic engineRead the thread on Hacker NewsHacker News: Show HN: OpenDecision, a local decision model with a Doom demo.
dwa35926 pointsShow HN: OpenDecision – a 400M zero-shot model makes local decisions, plays DoomRead the thread on Hacker NewsX: Jev plus Astra beats the Ender Dragon for under a dollar
X: Jev plays Pokémon Showdown
1/8 Saw Jev from @typesafeai on my feed, so I made it play Pokemon Showdown. Codex built the harness. It was damn fast. Its choices were a mixed bag. Full match, video 1/2. This is a saved replay with decision data, latency and added reading pauses.
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