Playground
Jev Mice
- Format
- Playground
- Reading time
- 3 min
- Published by
- Community
- Last verified
- Sep 2026
Highlights
- The world is mice, cats, traps, and food. You can follow one animal by clicking it.
- Each animal's next move is either a Jev judgment or a fixed rule, depending on the settings.
- The layout puts settings on the left, playback on the right, and a History tab for past moves.
- Show HN posted it on 23 September 2026 as a colony simulation with a deterministic engine beside Jev.
Watch out
The page is a client-rendered app, so this entry follows the public description rather than a server-rendered ruleset. One point on Hacker News. Not a TypeSafe product.
Questions about this entry
Short answers drawn from the linked project or page.
Reactions & coverage
Posts, threads, and videos about this entry from around the web.
Hacker News: Show HN: a mouse colony where each next move is Jev or a fixed rule.
1 pointShow HN: Jev-mice – mouse colony simulation using Jev and deterministic engineRead the thread on Hacker NewsHacker News: Software Bombe and live Enigma demo where Jev ranks cribs and judges plaintext.
ag_212 pointsShow HN: Jev as the Bletchley Park Analyst: A Software Bombe on EnigmaRead the thread on Hacker NewsHacker News: Show HN for public Minecraft PvP where a diffusion LM picks moves from structured state.
2 pointsShow HN: Minecraft PvP against DiffusionGemma-as-Jev, 24 ms per decisionRead the thread on Hacker NewsHacker News: Show HN: Jev finished a Pokémon Red run, with the Hall of Fame stats on the landing page.
pancomplex272 pointsShow HN: Jev Plays Pokémon RedRead the thread on Hacker NewsFrom the Jev guides
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