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Playground

Jev Mice

A browser colony of mice, cats, traps, and food. Each animal's next move is judged by Jev, or by fixed rules when the model is turned off.
Format
Playground
Reading time
3 min
Published by
Community
Last verified
Sep 2026

Highlights

  • The world is mice, cats, traps, and food. You can follow one animal by clicking it.
  • Each animal's next move is either a Jev judgment or a fixed rule, depending on the settings.
  • The layout puts settings on the left, playback on the right, and a History tab for past moves.
  • Show HN posted it on 23 September 2026 as a colony simulation with a deterministic engine beside Jev.

Watch out

The page is a client-rendered app, so this entry follows the public description rather than a server-rendered ruleset. One point on Hacker News. Not a TypeSafe product.

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Reactions & coverage

Posts, threads, and videos about this entry from around the web.

Hacker News: Show HN: a mouse colony where each next move is Jev or a fixed rule.

1 pointShow HN: Jev-mice – mouse colony simulation using Jev and deterministic engineRead the thread on Hacker News

Hacker News: Software Bombe and live Enigma demo where Jev ranks cribs and judges plaintext.

ag_212 pointsShow HN: Jev as the Bletchley Park Analyst: A Software Bombe on EnigmaRead the thread on Hacker News

Hacker News: Show HN for public Minecraft PvP where a diffusion LM picks moves from structured state.

2 pointsShow HN: Minecraft PvP against DiffusionGemma-as-Jev, 24 ms per decisionRead the thread on Hacker News

Hacker News: Show HN: Jev finished a Pokémon Red run, with the Hall of Fame stats on the landing page.

pancomplex272 pointsShow HN: Jev Plays Pokémon RedRead the thread on Hacker News

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