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Ego Jev — ZephyrDeng

Agent skill that ports the ultrafast browser loop into ego lite: ego executes while Jev picks the operation and target in one call per step, with escalation instead of guessing on risky actions.

Stars
11
Language
TypeScript
License
MIT
Published by
Community
Author
ZephyrDeng
Last verified
Oct 2026

About this project

Every step your agent takes on a page costs a full LLM turn — seconds of reasoning before each click.

Quoted from the project's README. Read the full README.

Highlights

  • One System One call per step picks operation and target in the same request.
  • Covers div cards, pointer widgets, iframe, and shadow content beyond refs.
  • Pay, delete, upload, login, free text, and low confidence escalate bilingually.
  • Preflight resolves credentials without a model request before browser work.

Watch out

Jev never types free text, reads screenshots, or touches login, payment, or canvas work; those escalate to the calling agent, and recording stays off unless requested. Copy reviewed against the repository README on 2026-10-04, not from running it.

Questions about this entry

Short answers drawn from the linked project or page.

Other listings of this project

Forks and copies of this project in the directory. This entry is the canonical one.

5GitHub stars
Pluggable browser-automation decision layer that replaces per-step large-model calls with one Jev request for operation plus target, leaving observation and guards in code.
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From the Jev guides

Original write-ups on what this entry is for.

A game tick is a state plus a legal action list. How Clash Royale, Minecraft, and the earlier Mario, Pokémon, StarCraft, and drone loops ask Jev one step at a time.
Jev Demos & Experiments#gaming#agents#control
Read article
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