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Sezika

An independent, Jev-inspired System One engine written in C# and .NET 10: a pinned Laya/mmBERT checkpoint runs through pure C# CPU and CUDA kernels with Native AOT, returning typed Choice, Score and Boolean decisions to .NET applications. Probabilities are explicitly uncalibrated.

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5
Language
C#
License
APACHE-2.0
Published by
Community
Last verified
Oct 2026

IoTSharp/Sezika

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Multilingual, non-autoregressive System 1 decision engine in C# and .NET 10. Native AOT and C# GPU kernels via device drivers.

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Updated Oct 2026

Repo stats from the GitHub API, cached Oct 2026.

Highlights

  • Non-autoregressive engine: a multilingual encoder plus a decision head returns Choice, Score and Boolean answers without generative decoding.
  • CPU kernels are pure C# scalar/SIMD; GPU runs through C# kernels exported to PTX by ILGPU and driven via the CUDA Driver, with no cuBLAS or cuDNN.
  • Native AOT validated on Windows win-x64 and Ubuntu WSL2 linux-x64 across four backends with 1/8/32-question fixtures.
  • A quality retest compared 574/574 PAWS and Nimble rows against a reference; 68.00% and 42.28% were answered correctly in that round.
  • Apache-2.0; the README states it does not reproduce Jev's closed model or inherit its speed or quality claims.

Watch out

Apache-2.0, but model weights are not released with the repository and decision probabilities are explicitly uncalibrated; the README says per-language quality acceptance is still pending.

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