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AI Alien Shooter — Jev System 1

A real-time alien shooter whose player is driven by Jev System 1: instead of hard-coded movement and shooting logic, the AI reads the game state and makes deterministic picks between left, right or stay, and between firing or holding fire.
Stars
0
Language
Python
Reading time
2 min
Published by
Community
Author
deekshithtirumala-maker
Last verified
Oct 2026

Highlights

  • An AI agent controls a real-time alien shooter using Jev System 1 instead of a hard-coded strategy.
  • Movement is a deterministic pick from left, right or stay; shooting is a yes/no choice from the live state.
  • State includes player position, screen borders, nearest alien, distances, alignment and whether moving helps.
  • Targeting loop: find the nearest alien, move toward it, align, shoot, kill it, then repeat with the next one.
  • Python repo created and pushed 2026-09-21 with 0 stars; the GitHub description is only 'Created using system One'.

Watch out

README and GitHub metadata reviewed 2026-10-17; the captured excerpt ends mid-sentence in the AI decisions section, so how Jev System 1 is invoked, the install and run steps and any limitations are not visible.

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