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An autonomous game-playing decision engine for Tibia (Open Tibia / OTServ) powered by TypeSafe AI's Jev System One model.
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Autonomous Tibia bot that polls OTClient game state every 250ms, asks five parallel Jev survival, targeting, spell, and movement questions, and executes the returned actions.
User repository on GitHub
An autonomous game-playing decision engine for Tibia (Open Tibia / OTServ) powered by TypeSafe AI's Jev System One model.
Repo stats from the GitHub API, cached Oct 2026.
An autonomous game-playing decision engine for Tibia (Open Tibia / OTServ) powered by TypeSafe AI's Jev System One model. Unlike conversational LLMs that take 2-3 seconds to generate text, Jev returns typed probabilistic judgments in 250ms, making it fast enough to keep pace with Tibia's 200ms global cooldowns, monster combos, and kiting mechanics. You can immediately watch Jev fight in an Ankrahmun Dragon Lair simulation directly in your terminal:
Quoted from the project's README. Read the full README.
Watch out
Built for Open Tibia servers through OTClient Lua, not official Tibia; ticks need the local bot server and every decision still needs a Jev key. Copy reviewed against the repository README on 2026-10-04, not from running it.
Original write-ups on what this entry is for.
Posts from builders shipping with Jev right now.