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BeelineBench

A benchmark for how efficiently decision models plan across multi-step problems: models that explore fewer unnecessary intermediate states score higher, and a perfect score means beelining along a shortest path. Seven domains, seeded trials and classic baselines.
Stars
3
Language
Python
License
APACHE-2.0
Reading time
2 min
Published by
Community
Author
Kyle Pena
Last verified
Oct 2026

How efficiently do decision models navigate multi-step problems?

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1
Last pushed
Updated Oct 2026

Repo stats from the GitHub API, cached Oct 2026.

Highlights

  • Scores planning efficiency by how few unnecessary intermediate states a decision model explores; a perfect score means it beelined along a shortest path.
  • Seven domains: 8-puzzle, Blocksworld, Countdown, word ladder, Wikispeedia, Rush Hour and keys and doors, each with heuristic, random and oracle baselines.
  • In benchmark 1.0.0 Jev 1.13 scored 0.26 overall and beat the heuristic on 3 of 7 domains; Mercury Decide and pplx-decider 1.0 led at 0.28.
  • Trials are randomly generated, and `--seed N` reproduces the same set across machines; a container image accepts any Jev-protocol or OpenAI Decisions API model.
  • The overall score is the geometric mean of the domain scores; the README notes runs that did not solve within 2,500 nodes mean true scores are lower.

Watch out

Grounded on the truncated README and GitHub metadata reviewed 2026-10-15; the quick-start section was cut off, so install and run commands are not quoted here. Results are benchmark 1.0.0 with at least one unsolved run per model marked with asterisks, so several scores are upper bounds.

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