Jev Gaming
4 curated entries tagged gaming.
All 4 Jev Gaming
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- Kotlin NES emulator whose agent plays Super Mario Bros. and Final Fantasy through typed decisions. Each turn becomes one Choice over goals that can actually run, wired through SemIf against a local Qwen3.5-4B, so a button the game does not offer is never an option; 900 logged decisions never answered off-menu.Jev Demos & Experiments#community#emulator#gamingCommunity
ArturSkowronski/kNESKotlin
- Browser Pac-Man race where a deterministic three-junction simulation filters fatal routes, then Jev makes one typed Choice among the surviving route IDs while the server rejects any answer outside the supplied set. Self-hosted Laya runs the same contract for comparison.Jev Demos & Experiments#community#gaming#simulationCommunity
MaryNfs/pacman-ai-raceJavaScript
- A Clash Royale bot that turns a phone screenshot into JSON once a second and asks Jev for a strategy, a card, and a square.Jev Demos & Experiments#community#python#gamingCommunity
bytelabs-oss/clash-jevPython
- A Mineflayer agent for Minecraft Java 1.16.5 where a planner sets the objective and Jev picks the next bounded action from game observations.Jev Demos & Experiments#community#javascript#gamingCommunity
rmalde/minecraft-agentJavaScript
Jev articles
Original guides that mention Gaming.
A game tick is a state plus a legal action list. How Clash Royale, Minecraft, and the earlier Mario, Pokémon, StarCraft, and drone loops ask Jev one step at a time.
Jev Demos & Experiments#gaming#agents#control
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