Jev Control
3 curated entries tagged control.
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- A test of Jev on reflection tests, one-shot matrix games, ALFWorld, and robot control that finds a sharp boundary: it succeeds when the right option can be judged from what the input describes, but fails when the right option depends on predicting something not in the input.Jev Practices & PatternsArticle#community#research#arxivCommunity
- A local System One-compatible decision model on Qwen2.5-0.5B-Instruct: 50.7% accuracy and 0.245 ECE on JevBench public with a 13.1 ms median, built for demos rather than production.Jev Models & Reimplementations#community#open-models#localCommunity
- Dan Makes Things wires an ESP32 robot so Jev picks the next move, and asks whether it is the first robot controlled that way.Jev Demos & ExperimentsVideo#community#video#roboticsCommunity
Jev articles
Original guides that mention Control.
A game tick is a state plus a legal action list. How Clash Royale, Minecraft, and the earlier Mario, Pokémon, StarCraft, and drone loops ask Jev one step at a time.
Jev Demos & Experiments#gaming#agents#control
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