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Python prototype that plays NES Super Mario Bros. by sending decoded RAM geometry to Jev, which answers movement and jump questions that code composes into controller buttons.
User repository on GitHub
Repo stats from the GitHub API, cached Oct 2026.
A uv-managed Python prototype that plays NES Super Mario Bros. (level 1-1 by default). Jev receives structured RAM observations and answers focused questions about movement, starting a jump, and sustaining a jump, plus timing hops under low ceilings. Code composes their answers into controller buttons. The emulator pauses while Jev responds, then advances up to four game frames by default, stopping early on landing. The resizable game window opens at 800×600 by default. No JavaScript is required.
Quoted from the project's README. Read the full README.
Watch out
Every Jev decision is a paid API request with retries disabled and errors halting the run, and reported positions are individual runs rather than a measured completion rate, with full-level completion not yet shown. Copy reviewed against the repository README on 2026-10-04, not from running it.
Original write-ups on what this entry is for.
Posts from builders shipping with Jev right now.