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Jevman

Pac-Man where the characters are driven by System One decision models: TypeSafe's jev (typesafe/jev-1.13.0, the default) and others Opper serves, with the model's odds drawn on the board and a leaderboard benchmark.
Stars
7
Language
TypeScript
License
AGPL-3.0
Reading time
2 min
Published by
Community
Author
joch
Last verified
Oct 2026

Highlights

  • Pac-Man driven by decision models: TypeSafe's jev (typesafe/jev-1.13.0) is the default, and others Opper serves swap in with one click.
  • Play modes: watch an AI, Beat the AI (free, no sign-in), play against AI ghosts, or AI vs AI; J hands Pac-Man to the AI mid-game.
  • The side panel shows each decision's probabilities, confidence, latency, model, and running cost; red entries are greedy fallbacks.
  • While a model plays, its odds are drawn on the board at each junction.
  • npm run leaderboard measures which model plays best, and the README shows how to benchmark your own.

Watch out

README reviewed 2026-10-17; the digest truncates after the source link, so the 'How decisions work' section and the benchmark results are not visible. Running it needs access to a model gateway, and no per-game cost totals appear in the digest.

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