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AGY Dungeon

A multiplayer, cross-platform terminal RPG that implements the Jev System-One decision engine as tri-state stochastic dice, with a shared terminal session across PC and mobile and bring-your-own-compute through Edge, Ollama, WebLLM or cloud keys.
Stars
0
Language
TypeScript
Reading time
2 min
Published by
Community
Author
kush-chou
Last verified
Oct 2026
Languages
TypeScript
Platforms
CLI
Capabilities
Open sourceRuns locally

Highlights

  • Terminal RPG implementing a Jev System-One decision engine as tri-state stochastic dice with NULL, CHOICE and RADIANT outcomes.
  • The dice carry game meaning: void penalty and entropy surges, branching player dilemmas, and critical strikes or cache discovery.
  • A shared terminal session multiplexer broadcasts one TUI across PC and mobile viewports, and play is live at agy-dungeon.com.
  • Bring-your-own-compute: run on-device via Edge, Ollama or WebLLM, or connect cloud model keys for Gemini, OpenAI, Groq and Anthropic.
  • TypeScript project created and pushed 2026-10-09; local dev is bun install then bun run dev; 0 stars, no license listed.

Quickstart

bash
bun install
bun run dev

Watch out

README reviewed 2026-10-17; the digest shows the concept and setup sections but no Jev request examples, endpoint details or license, and the 'powered by Jev' phrasing is marketing-style, so the exact decision wiring is unverified.

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